With the code, and a dedicated enthusiast team, games like Unreal Tournament, DOOM 64, and Monkey Island can already run natively on a Mac without help from major publishers.īut Apple's Game Porting Kit unlocks another level in how modern games can run on a Mac. There's already a big community over at Mac Source Ports who port over classic games to Apple silicon, thanks to the original developers offering the source code. And this has been achieved in under two days from when the feature was released. The below shows Cyberpunk 2077, a demanding PC gaming title, working with the Game Porting kit, just one example of what can be done with this framework. In a blogpost, they were clearly unaware of this effort from Apple but has admirably offered its services to the company to help make Game Porting Kit even better. It then packages the game into a language that macOS can understand, then runs it with the benefits that Apple silicon offers, like Metal 3, Apple's graphical framework.Īpps like CodeWeavers have been able to offer something similar for a long while, way before Apple silicon arrived on the scene. The same applies principle applies here, but this instead emulates the functions that a game runs on, such as graphical frameworks like Direct3D, something that's been used for many years on Windows. But it goes deeper than that.Īpple explains it in a video over at its developer site, but essentially, it's similar to its Rosetta 2 feature, where it enabled apps running on Intel Macs to run on Apple silicon models by way of emulation. For those unaware, Apple's 'Game Porting Kit' allows developers to move their game over to the new macOS 14 Sonoma operating system with little effort.
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